Since the very first software release, software licensing was already considered a challenge. In the past, many software licensing models were based on concurrent connections or number of installations. Today, virtualization and multicore CPUs add a new level of complexity, making it more difficult to track costs and how many licenses you’ll need.
Software licensing has been a thorn in everybody’s side for as long as we can remember. It’s no surprise that as software begins to help us to consolidate and combine pieces of hardware through virtualization, we’re confronted with this problem yet again.